<rss version="2.0"><channel><title>RSS feed for InstantSpot site EdomGroup Blog</title><link>http://edomgroup.instantspot.com</link><description>ColdFusion, Java, Computer Science, and the musings of inspired developers...</description><language>en-us</language><copyright>This work is Copyright &#xA9; 2008 by EdomGroup Blog</copyright><generator>RSSVille ColdFusion FeedMaker, version 1.0</generator><pubDate>Thu, 21 Aug 2008 14:43:17 GMT</pubDate><item><title>Color Space Generator</title><link>http://edomgroup.instantspot.com/blog/2006/10/12/Color-Space-Generator</link><description>Part of the work I&amp;#39;ve been doing for my thesis involves generating
color images from indexed files. This is the same principle as any
indexed image format (like GIF) where each pixel is a number which maps
to a table of red, green, blue values. At the time I knew how to get
the basic 256 colors from the color wheel. The problem was the fact
that my indexed image needed over 100,000 different colors. Of course
generating 100K colors is one thing, making an image that uses so many
colors look good is another. So after a day of digesting color theory
websites I finally understood the concept of a color space, color
models, gamuts and enough on how they go together to make a Java class
that lets me generate a color space where the colors work together.
I&amp;#39;ve uploaded a zip of the class file &lt;a href=&quot;http://www.edomgroup.com/blog/enclosures/ColorSpaceGenerator.zip&quot;&gt;here&lt;/a&gt;
for anyone who can find some use for it. At the time I was tempted to
add an alpha channel which would cause a gradient around color values,
maybe later. To use the class simply call the generate method, the
arguments are: the starting color offset (0 to 1785), next is the
number of colors to generate, and finally the number of colors to skip
in between. 
&lt;p&gt;
Enjoy.    
&lt;/p&gt;
&lt;p&gt;
The pure color values are on the following offsets:  
&lt;/p&gt;
  
&lt;table border=&quot;0&quot; width=&quot;236&quot; height=&quot;170&quot;&gt;
	&lt;thead&gt;
		    &lt;th&gt;Offset&lt;/th&gt;    &lt;th&gt;R&lt;/th&gt;&lt;th&gt;G&lt;/th&gt;&lt;th&gt;B&lt;/th&gt;  
	&lt;/thead&gt;
	  
	&lt;tbody&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;0   &lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
		&lt;/tr&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;255 &lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
		&lt;/tr&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;510 &lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
		&lt;/tr&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;765 &lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
		&lt;/tr&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;1020&lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
		&lt;/tr&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;1275&lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
		&lt;/tr&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;1530&lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
			&lt;td&gt;255&lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
		&lt;/tr&gt;
		    
		&lt;tr&gt;
			&lt;td&gt;1785&lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
			&lt;td&gt;0  &lt;/td&gt;
			&lt;td&gt;0&lt;/td&gt;
		&lt;/tr&gt;
	&lt;/tbody&gt;
&lt;/table&gt;
</description><pubDate>Thu, 12 Oct 2006 12:07:19 GMT</pubDate><guid>http://edomgroup.instantspot.com/blog/2006/10/12/Color-Space-Generator</guid><category>Design</category></item><item><title>Java performance analysis - a real life example</title><link>http://edomgroup.instantspot.com/blog/2006/06/01/Java-performance-analysis--a-real-life-example</link><description>For my thesis I&amp;#39;m writing a Java program that parses two text files
(representing satellite images) and performs some analysis on them. The
two files are 128 MB and each was taking ~33 seconds to parse. The
analysis takes only a fraction of that time, then the results are
written back to an output file. 
&lt;p&gt;
Thinking this was very slow, since the files should be pretty much
sequential access off the disk and the read-ahead-buffer would have
cached the next block, I decided to dig a little. I rewrote the parsing
algorithm in C since it&amp;#39;s easier to manage the low-level IO. I used the
file stream functions (fopen,fread,fclose) provided by stdio. When I ran the program it took ~10 seconds.    
&lt;/p&gt;
&lt;p&gt;
This was insane. Java does have more overhead due to its garbage
collection, HotSpot optimizer, and object memory management but it
should not be a magnitude of 3x slower. After a few minutes looking at
the Java implementation I realized I had forgotten to instantiate a BufferedReader. I immediately jumped to the documentation and there it was, each call to the read method of the FileReader blocks until data is available. If no BufferedReader
is supplied this means a context switch for each call. No wonder Java
was taking so long. Adding the buffering I reran the algorithm and wow,
13 seconds. Not to bad for a &amp;ldquo;boated&amp;rdquo; language. 
&lt;/p&gt;
&lt;p&gt;
Figuring I had more places in my program which could be optimized I
began looking. The first place I went was to one of the main methods,
the one which did the analysis on each image. The logic was pretty
simple, find the next pattern in the given image, see if it exists in a
lookup table, if so update its statistics or create a new key and add
it as a new entry. The data structure I was using for the lookup table
was a simple HashMap
object. When writing that section of the program I was still relatively
new to the Java language and just went with what I&amp;#39;d used in other
languages, an associative array. 
&lt;/p&gt;
&lt;p&gt;
I did a little analysis with some System.out.println
statements and found that on average there was a 14,000 : 15 ratio
between reads and writes on the lookup table. Knowing this ratio was
pretty stable (I wasn&amp;#39;t going to get anywhere near 50% writes) I
decided a better data structure would be something with read time of
O(n) or less, instead of O(h(k)) where h(k) was the hash function on
the key. This meant an array would be best, but I didn&amp;#39;t want the
hassle of managing the size of the array as new patterns where found.
Java had to have something for this. After a little searching I found java.util.concurrent.CopyOnWriteArrayList. This was exactly what I needed. After a little tweaking the new code ran in 1/3 the time.    
&lt;/p&gt;
&lt;p&gt;
After this I wrote some small timed programs to examine the running time of the HashMap data structure and the CopyOnWriteArrayList. What I found was as the mutations  approached 25% the CopyOnWriteArrayList&amp;#39;s
performance slowed at an exponential rate. Finally, I couldn&amp;#39;t evaluate
the performance because the tests were taking too long. On the other
hand, the HashMap data structure had a fairly constant performance time irrelevant on the read/write ratio. 
&lt;/p&gt;
</description><pubDate>Fri, 02 Jun 2006 03:43:25 GMT</pubDate><guid>http://edomgroup.instantspot.com/blog/2006/06/01/Java-performance-analysis--a-real-life-example</guid><category>Java</category></item></channel></rss>